Not So Friendly POP!
Online NA 66.51.98.50:28010 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:02 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Not So Friendly POP! rank against other Rust servers?
Not So Friendly POP! ranks #15,327 on seven-day player hours, #1,502 in North America, and sits in the top 69% of all ranked servers.
How busy is Not So Friendly POP!?
The count reads 0 players on Not So Friendly POP!, which has 50 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Not So Friendly POP! mean?
These are the tags Not So Friendly POP! publishes, as read by the game's server browser: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp50 (Max players): 50 slots are available; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^h (Hardcore): Hardcore mode, as Facepunch designed it: fewer helpers and harsher survival; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Not So Friendly POP!?
On Rust Population, Not So Friendly POP! is filed under these lists: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on Not So Friendly POP!?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 28 hours in.
What is the wipe schedule on Not So Friendly POP!?
Once a month Not So Friendly POP! wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 2 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Not So Friendly POP! run?
A procedural map of size 4,500, generated by the game, is in use on Not So Friendly POP!. You will see the map named Custom Map.
What are the rules and settings on Not So Friendly POP!?
The name tells you nothing about gather rates: Not So Friendly POP! states none. No group limit is published. You get hardcore here, Facepunch's most demanding mode. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Not So Friendly POP! run?
On Linux, Not So Friendly POP! runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Not So Friendly POP! run smoothly?
The last 48 hours saw an average of 5 server fps, with 5 as the lowest. The entity count reached 155,399: buildings, deployables and all other objects. The highest memory usage was 3,785 MB. Players feel lag when fps is low and the entity count climbs.
Is Not So Friendly POP! online, and how reliable is it?
You will find Not So Friendly POP! online now. Judging by the uptime it reports, the last restart was about 4 hours ago. It was up 99% of the time over the last 7 full days, 166 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.
Where is Not So Friendly POP! located?
With its NA tag, Not So Friendly POP! places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 66.51.98.50:28010.
Getting in
How do I join Not So Friendly POP!?
Open the console with F1 in Rust and enter client.connect 66.51.98.50:28010. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.