Test Server
Offline NA 66.51.98.52:28005 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:45 UTC7d ago | 1 | – | running | 0 |
| Sun 18 Oct, 01:50 UTC11d ago | 1 | held half | 3.4 days | 0 |
| Fri 16 Oct, 20:56 UTC12d ago | 1 | – | 1.2 days | 0 |
| Wed 14 Oct, 20:34 UTC14d ago | 1 | held half | 2 days | 1 |
| Sat 3 Oct, 03:22 UTC26d ago | 1 | halved by day 2 | 11.7 days | 0 |
| Thu 1 Oct, 19:03 UTC FW27d ago | 1 | – | 1.3 days | 0 |
| Wed 30 Sep, 20:43 UTC28d ago | 1 | – | 0.9 days | 1 |
| Wed 30 Sep, 10:31 UTC28d ago | 1 | – | 0.4 days | 1 |
| Mon 28 Sep, 17:22 UTC30d ago | 1 | – | 1.7 days | 0 |
| Mon 28 Sep, 08:14 UTC30d ago | 1 | – | 0.4 days | 0 |
| Sun 27 Sep, 07:08 UTC31d ago | 1 | – | 1 days | 0 |
| Fri 25 Sep, 20:08 UTC33d ago | 1 | – | 1.5 days | 0 |
| Fri 25 Sep, 10:09 UTC33d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Server rank against other Rust servers?
Test Server ranks #14,171 on seven-day player hours, #1,440 in North America, and sits in the top 64% of all ranked servers.
How busy is Test Server?
We have no live count for Test Server right now. It was last seen 2 days 22 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on Test Server mean?
What the game's server browser reads from Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test Server?
Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on Test Server?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. In 67% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on Test Server?
Test Server wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 7 days 20 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Test Server run?
Test Server uses a map the game generates, procedural, at size 5,800 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on Test Server?
The name tells you nothing about gather rates: Test Server states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Test Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Test Server. Steam updates your game automatically, but you need the same protocol to join.
Is Test Server online, and how reliable is it?
Currently offline, Test Server was last seen 2 days 22 hours ago. Over the last 7 full days, 4 of 168 hours were online, or 2%. On 24 September 2026, Rust Population saw it for the first time.
Where is Test Server located?
The NA tag is how Test Server places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 66.51.98.52:28005 is where it lives.
Getting in
How do I join Test Server?
Open the console with F1 in Rust and enter client.connect 66.51.98.52:28005. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.