Wayward Home
Offline NA 66.51.98.53:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:53 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Wayward Home rank against other Rust servers?
Seven-day player hours put Wayward Home at #15,960, or #1,565 in North America, inside the top 71% of all ranked servers.
How busy is Wayward Home?
Wayward Home is offline at this count; we last saw it 23 days 3 hours ago.
Tags
What do the server tags on Wayward Home mean?
What the game's server browser reads from Wayward Home is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Wayward Home?
Wayward Home appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Wayward Home?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 1 hours into the latest wipe.
What is the wipe schedule on Wayward Home?
The force wipe is the only wipe Wayward Home takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 2 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does Wayward Home run?
Wayward Home uses a map the game generates, procedural, at size 4,000 with seed 142534215. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Wayward Home?
No gather rate appears in the name of Wayward Home. The group limit is 8 players, which is the default. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Wayward Home run?
The setup is Rust network protocol 2634 and build 166494 on Linux for Wayward Home. Your game needs the same protocol to join; Steam takes care of updating it.
Is Wayward Home online, and how reliable is it?
We last saw Wayward Home 23 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is Wayward Home located?
By its NA tag, Wayward Home says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 66.51.98.53:28015.
How to join
How do I join Wayward Home?
Either enter client.connect 66.51.98.53:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.