Rust PopulationField survey · Rust servers
Observing 66,169 players 11,766 servers 3,487 with someone on 192 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,318NAfirst seen 16 Sep 2026

FGG - Experiment 49

Online NA 66.51.98.57:28005 checked 7m ago

monthly wipes moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,318
top 69% · #1506 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

0246813:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

2.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
35d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:19 UTC27d ago 2 – running 0
Wed 30 Sep, 22:46 UTC28d ago 4 – 1.3 days 1
Sat 26 Sep, 08:36 UTC33d ago 4 halved by day 2 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does FGG - Experiment 49 rank against other Rust servers?

On player hours over the last seven days FGG - Experiment 49 is #15,318, #1,506 in North America, placing it in the top 69% of ranked servers.

How busy is FGG - Experiment 49?

Of its 50 slots, FGG - Experiment 49 is using 0 right now. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on FGG - Experiment 49 mean?

These are the tags FGG - Experiment 49 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include FGG - Experiment 49?

FGG - Experiment 49 appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What does wipe day look like on FGG - Experiment 49?

Across its recent wipes the busiest crowds averaged 3 players. 1 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on FGG - Experiment 49?

Once a month FGG - Experiment 49 wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 6 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.

Settings

Which map does FGG - Experiment 49 run?

The map on FGG - Experiment 49 is procedural, made by the game at size 3,000 from seed 1609848817. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on FGG - Experiment 49?

The name tells you nothing about gather rates: FGG - Experiment 49 states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does FGG - Experiment 49 run?

The setup is Rust network protocol 2634 and build 167781 on Linux for FGG - Experiment 49. Your game needs the same protocol to join; Steam takes care of updating it.

Does FGG - Experiment 49 run smoothly?

In the last 48 hours, it averaged 5 server fps, with a low of 5. Up to 45,384 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,335 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is FGG - Experiment 49 online, and how reliable is it?

You will find FGG - Experiment 49 online now. About 6 days 22 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 16 September 2026.

Where is FGG - Experiment 49 located?

By its NA tag, FGG - Experiment 49 says it is in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 66.51.98.57:28005.

Getting in

How do I join FGG - Experiment 49?

To connect directly, open Rust's console with F1 and type client.connect 66.51.98.57:28005; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.