Digital Bounty Hunter
Online NA 66.51.98.58:28005 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Digital Bounty Hunter rank against other Rust servers?
On player hours over the last seven days Digital Bounty Hunter is #11,929, #1,360 in North America, placing it in the top 54% of ranked servers.
How busy is Digital Bounty Hunter?
The count reads 0 players on Digital Bounty Hunter, which has 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on Digital Bounty Hunter mean?
The game's server browser reads the tags Digital Bounty Hunter publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Digital Bounty Hunter?
These Rust Population lists include Digital Bounty Hunter: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Digital Bounty Hunter?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Digital Bounty Hunter?
Once a month Digital Bounty Hunter wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 11 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Digital Bounty Hunter run?
Digital Bounty Hunter uses a map the game generates, procedural, at size 4,250 with seed 1020349586. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Digital Bounty Hunter?
Nothing in Digital Bounty Hunter's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Digital Bounty Hunter run?
Rust network protocol 2635 and build 168909 on Linux is what Digital Bounty Hunter uses. The protocol must match for you to join, and Steam updates it for you.
Does Digital Bounty Hunter run smoothly?
The last 48 hours saw an average of 5 server fps, with 5 as the lowest. The entity count reached 102,979: buildings, deployables and all other objects. Memory use peaked at 3,197 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Digital Bounty Hunter online, and how reliable is it?
Right now, Digital Bounty Hunter is online. About 19 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 1 October 2026.
Where is Digital Bounty Hunter located?
By its NA tag, Digital Bounty Hunter says it is in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 66.51.98.58:28005 is where it lives.
How to join
How do I join Digital Bounty Hunter?
Open the console with F1 in Rust and enter client.connect 66.51.98.58:28005. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.