Pine Hosting - Rust Server
Online NA 66.51.98.67:28000 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 11:52 UTC22d ago | 0 | – | running | 0 |
| Thu 17 Sep, 17:33 UTC41d ago | 1 | halved by day 1 | 19.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Pine Hosting - Rust Server rank against other Rust servers?
Pine Hosting - Rust Server ranks #5,559 on seven-day player hours, #931 in North America, and sits in the top 25% of all ranked servers.
How busy is Pine Hosting - Rust Server?
Of its 50 slots, Pine Hosting - Rust Server is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. In the last 48 hours the peak hour came at 05:00 UTC, averaging 2 players.
Tags
What do the server tags on Pine Hosting - Rust Server mean?
These are the tags Pine Hosting - Rust Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Pine Hosting - Rust Server?
Pine Hosting - Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Pine Hosting - Rust Server?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Pine Hosting - Rust Server?
Once a month Pine Hosting - Rust Server wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 22 days 3 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Pine Hosting - Rust Server run?
The map on Pine Hosting - Rust Server is procedural, made by the game at size 3,500 from seed 1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Pine Hosting - Rust Server?
The name tells you nothing about gather rates: Pine Hosting - Rust Server states none. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Pine Hosting - Rust Server run?
On Linux, Pine Hosting - Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Pine Hosting - Rust Server run smoothly?
The last 48 hours saw an average of 19 server fps, with 5 as the lowest. The entity count reached 69,548: buildings, deployables and all other objects. Up to 2,714 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Pine Hosting - Rust Server online, and how reliable is it?
Right now, Pine Hosting - Rust Server is online. Judging by the uptime it reports, the last restart was about 34 hours ago. Over the last 7 full days, 166 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is Pine Hosting - Rust Server located?
With its NA tag, Pine Hosting - Rust Server places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 66.51.98.67:28000.
How to join
How do I join Pine Hosting - Rust Server?
Open the console with F1 in Rust and enter client.connect 66.51.98.67:28000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.