Pine Hosting - Rust Server
Online NA 66.51.98.74:28005 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:39 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Pine Hosting - Rust Server rank against other Rust servers?
Seven-day player hours put Pine Hosting - Rust Server at #5,359, or #903 in North America, inside the top 24% of all ranked servers.
How busy is Pine Hosting - Rust Server?
The count reads 0 players on Pine Hosting - Rust Server, which has 50 slots. Averaged over seven days, it drew 1 players and reached a peak of 6. The busiest hour in the last 48 was 01:00 UTC, when an average of 5 players were on.
Tags
What do the server tags on Pine Hosting - Rust Server mean?
What the game's server browser reads from Pine Hosting - Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Pine Hosting - Rust Server?
These Rust Population lists include Pine Hosting - Rust Server: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days and it will show up.
Wipe notes
What is the wipe schedule on Pine Hosting - Rust Server?
The force wipe is the only wipe Pine Hosting - Rust Server takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 28 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Pine Hosting - Rust Server run?
Pine Hosting - Rust Server uses a map the game generates, procedural, at size 2,750 with seed 1769314425. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Pine Hosting - Rust Server?
Nothing in Pine Hosting - Rust Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Pine Hosting - Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server uses. The protocol must match for you to join, and Steam updates it for you.
Does Pine Hosting - Rust Server run smoothly?
It ran at 18 server fps on average over the last 48 hours, and never went below 5. The entity count reached 36,708: buildings, deployables and all other objects. Memory use peaked at 1,808 MB. Players feel lag when fps is low and the entity count climbs.
Is Pine Hosting - Rust Server online, and how reliable is it?
Right now, Pine Hosting - Rust Server is online. About 27 hours ago, it restarted, according to its uptime. In the last 1 full day it was found up for 0 of 24 hours, 0% of the time. On 27 October 2026, Rust Population saw it for the first time.
Where is Pine Hosting - Rust Server located?
With its NA tag, Pine Hosting - Rust Server places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 66.51.98.74:28005.
How to join
How do I join Pine Hosting - Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 66.51.98.74:28005; or press Launch Rust on this page and Steam opens Rust and joins for you.