Standard Deviation- PvE, No Decay, survival variable.
Online NA 66.51.98.74:28015 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 76% in NA, and #570 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:13 UTC5d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:19 UTC FW26d ago | 1 | halved by day 4 | 21 days | 0 |
| Thu 24 Sep, 20:06 UTC33d ago | 1 | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Standard Deviation- PvE, No Decay, survival variable. rank against other Rust servers?
Standard Deviation- PvE, No Decay, survival variable. ranks #13,138 on seven-day player hours, #1,430 in North America, and sits in the top 59% of all ranked servers. It places #570 among servers of the quad kind.
How busy is Standard Deviation- PvE, No Decay, survival variable.?
Standard Deviation- PvE, No Decay, survival variable. holds 0 players at the moment, out of 50 slots. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on Standard Deviation- PvE, No Decay, survival variable. mean?
The game's server browser reads the tags Standard Deviation- PvE, No Decay, survival variable. publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Standard Deviation- PvE, No Decay, survival variable.?
These Rust Population lists include Standard Deviation- PvE, No Decay, survival variable.: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Standard Deviation- PvE, No Decay, survival variable.?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Standard Deviation- PvE, No Decay, survival variable.?
Standard Deviation- PvE, No Decay, survival variable. wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 5 days 4 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does Standard Deviation- PvE, No Decay, survival variable. run?
Standard Deviation- PvE, No Decay, survival variable. uses a map the game generates, procedural, at size 2,112 with seed 662852897. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Standard Deviation- PvE, No Decay, survival variable.?
No gather rate appears in the name of Standard Deviation- PvE, No Decay, survival variable.. The cap on groups is 4 players (quad). This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Standard Deviation- PvE, No Decay, survival variable. run?
Rust network protocol 2635 and build 168909 on Linux is what Standard Deviation- PvE, No Decay, survival variable. uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Standard Deviation- PvE, No Decay, survival variable. run smoothly?
The last 48 hours saw an average of 5 server fps, with 5 as the lowest. Up to 23,738 entities were present, counting buildings, deployables and everything else. Up to 1,747 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Standard Deviation- PvE, No Decay, survival variable. online, and how reliable is it?
Standard Deviation- PvE, No Decay, survival variable. is up and running at the moment. Judging by the uptime it reports, the last restart was about 3 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is Standard Deviation- PvE, No Decay, survival variable. located?
With its NA tag, Standard Deviation- PvE, No Decay, survival variable. places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.51.98.74:28015.
How to join
How do I join Standard Deviation- PvE, No Decay, survival variable.?
Open the console with F1 in Rust and enter client.connect 66.51.98.74:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.