RARustTesting
Online 66.51.99.118:34118 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:40 UTC4h ago | – | – | running | 0 |
| Fri 23 Oct, 15:40 UTC6d ago | 1 | – | – | 0 |
| Fri 23 Oct, 01:15 UTC6d ago | 1 | – | 0.6 days | 0 |
| Tue 20 Oct, 13:02 UTC9d ago | 2 | held half | 2.5 days | 0 |
| Wed 30 Sep, 14:21 UTC29d ago | 1 | halved by day 2 | 19.9 days | 0 |
| Mon 28 Sep, 15:32 UTC31d ago | 1 | – | 2 days | 0 |
| Sun 27 Sep, 22:52 UTC31d ago | 1 | – | 0.7 days | 0 |
| Fri 25 Sep, 15:17 UTC34d ago | 1 | held half | 2.3 days | 0 |
| Thu 24 Sep, 13:02 UTC35d ago | 1 | – | 1.1 days | 0 |
| Thu 24 Sep, 00:56 UTC35d ago | 1 | – | 0.5 days | 1 |
| Mon 21 Sep, 18:38 UTC38d ago | 1 | halved by day 1 | 2.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RARustTesting rank against other Rust servers?
The last seven days of player hours place RARustTesting at #5,836, within the top 26% of all ranked servers.
How busy is RARustTesting?
The count reads 0 players on RARustTesting, which has 10 slots. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 15:00 UTC, when an average of 2 players were on.
Lists and tags
What do the server tags on RARustTesting mean?
The game's server browser reads the tags RARustTesting publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server; oxidation (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RARustTesting?
On Rust Population, RARustTesting is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What does wipe day look like on RARustTesting?
The busiest point of its recent wipes averaged 1 players. Peak came 4 hours into the latest wipe. Half that peak held until the next wipe in 33% of its recent wipes. The crowd dropped below half by day 1.5 when it did not hold.
What is the wipe schedule on RARustTesting?
Irregular times are when RARustTesting wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 4 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on RARustTesting?
The name tells you nothing about gather rates: RARustTesting states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RARustTesting run?
On Linux, RARustTesting runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is RARustTesting online, and how reliable is it?
RARustTesting is up and running at the moment. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is RARustTesting located?
No region is published by RARustTesting. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 66.51.99.118:34118 is where it lives.
Getting in
How do I join RARustTesting?
Either enter client.connect 66.51.99.118:34118 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.