Henry 12dve
Offline 66.51.99.145:28045 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 21:11 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Henry 12dve rank against other Rust servers?
The last seven days of player hours place Henry 12dve at #15,602, within the top 71% of all ranked servers.
How busy is Henry 12dve?
At this count Henry 12dve is offline, with its last sighting 17 days 10 hours ago.
Lists and tags
What do the server tags on Henry 12dve mean?
What the game's server browser reads from Henry 12dve is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Henry 12dve?
Henry 12dve appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Henry 12dve?
The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 2 hours in.
What is the wipe schedule on Henry 12dve?
Too few wipes are on record for Henry 12dve to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 16 hours ago the current world was made.
Settings
Which map does Henry 12dve run?
The map on Henry 12dve is procedural, made by the game at size 3,000 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on Henry 12dve?
Nothing in Henry 12dve's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Henry 12dve run?
The setup is Rust network protocol 2634 and build 167398 on Linux for Henry 12dve. Your game needs the same protocol to join; Steam takes care of updating it.
Is Henry 12dve online, and how reliable is it?
Currently offline, Henry 12dve was last seen 17 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 3 October 2026.
Where is Henry 12dve located?
A region is not published by Henry 12dve. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 66.51.99.145:28045.
How to join
How do I join Henry 12dve?
Open the console with F1 in Rust and enter client.connect 66.51.99.145:28045. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.