Rust PopulationField survey · Rust servers
Observing 46,860 players 11,704 servers 3,181 with someone on 98 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,863NAfirst seen 13 Sep 2026

PVE Land [US]|SkillTree|Raidable Bases|EVENTS

Online NA 66.51.99.151:28080 checked 12m ago

biweekly wipes moddedoxidepve

Measurements

Players now
3/ 100
= 1 player
3% full
7-day average
3
peak 12
Rank
#1,863
top 8% · #289 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246801:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
11
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

Coming wipes

7d 18h
Thu 5 Nov, 19:00 UTC
FW
14d 12h
Thu 12 Nov, 13:16 UTC
35d 18h
Thu 3 Dec, 19:00 UTC
FW
42d 12h
Thu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:16 UTC13d ago 10 – running 2
Thu 1 Oct, 18:15 UTC FW27d ago 11 halved by day 12 13.8 days 2
Thu 17 Sep, 13:44 UTC41d ago 12 halved by day 6 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does PVE Land [US]|SkillTree|Raidable Bases|EVENTS rank against other Rust servers?

Seven-day player hours put PVE Land [US]|SkillTree|Raidable Bases|EVENTS at #1,863, or #289 in North America, inside the top 8% of all ranked servers.

How busy is PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

PVE Land [US]|SkillTree|Raidable Bases|EVENTS holds 3 players at the moment, out of 100 slots. Seven days of counting give an average of 3 players and a peak of 12. The busiest hour in the last 48 was 04:00 UTC, when an average of 6 players were on.

Tags

What do the server tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS mean?

What the game's server browser reads from PVE Land [US]|SkillTree|Raidable Bases|EVENTS is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts16 (Group limit): You may team with up to 16 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The rustedmaster.eu hostname that PVE Land [US]|SkillTree|Raidable Bases|EVENTS publishes is shared with 4 other servers we track; one operator most likely runs them.

Which Rust Population lists and filters include PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

PVE Land [US]|SkillTree|Raidable Bases|EVENTS appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The busiest point of its recent wipes averaged 11 players. The crowd on the latest wipe peaked 12 hours in. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 9 when it did not hold.

What is the wipe schedule on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

PVE Land [US]|SkillTree|Raidable Bases|EVENTS follows a wipe rhythm of every 4 weeks on Thursday at 13:16 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 13 days 11 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?

A procedural map of size 4,096 from seed 58744231, generated by the game, is in use on PVE Land [US]|SkillTree|Raidable Bases|EVENTS. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The name tells you nothing about gather rates: PVE Land [US]|SkillTree|Raidable Bases|EVENTS states none. A group may hold 16 players at most. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?

Rust network protocol 2635 and build 168909 on Windows is what PVE Land [US]|SkillTree|Raidable Bases|EVENTS uses. Steam updates your game automatically, but you need the same protocol to join.

Does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run smoothly?

In the last 48 hours, it averaged 59 server fps, with a low of 53. The entity count reached 111,145: buildings, deployables and all other objects. The highest memory usage was 4,703 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS online, and how reliable is it?

You will find PVE Land [US]|SkillTree|Raidable Bases|EVENTS online now. About 11 hours ago, it restarted, according to its uptime. Over the last 7 full days, 144 of 168 hours were online, or 86%. On 13 September 2026, Rust Population saw it for the first time.

Where is PVE Land [US]|SkillTree|Raidable Bases|EVENTS located?

The NA tag is how PVE Land [US]|SkillTree|Raidable Bases|EVENTS places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.51.99.151:28080.

How to join

How do I join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Either enter client.connect 66.51.99.151:28080 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://rustedmaster.eu.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts16
Group limit You may team with up to 16 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.