PVE Land [US]|SkillTree|Raidable Bases|EVENTS
Online NA 66.51.99.151:28080 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:16 UTC13d ago | 10 | – | running | 2 |
| Thu 1 Oct, 18:15 UTC FW27d ago | 11 | halved by day 12 | 13.8 days | 2 |
| Thu 17 Sep, 13:44 UTC41d ago | 12 | halved by day 6 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does PVE Land [US]|SkillTree|Raidable Bases|EVENTS rank against other Rust servers?
Seven-day player hours put PVE Land [US]|SkillTree|Raidable Bases|EVENTS at #1,863, or #289 in North America, inside the top 8% of all ranked servers.
How busy is PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS holds 3 players at the moment, out of 100 slots. Seven days of counting give an average of 3 players and a peak of 12. The busiest hour in the last 48 was 04:00 UTC, when an average of 6 players were on.
Tags
What do the server tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS mean?
What the game's server browser reads from PVE Land [US]|SkillTree|Raidable Bases|EVENTS is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts16 (Group limit): You may team with up to 16 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The rustedmaster.eu hostname that PVE Land [US]|SkillTree|Raidable Bases|EVENTS publishes is shared with 4 other servers we track; one operator most likely runs them.
Which Rust Population lists and filters include PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The busiest point of its recent wipes averaged 11 players. The crowd on the latest wipe peaked 12 hours in. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 9 when it did not hold.
What is the wipe schedule on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS follows a wipe rhythm of every 4 weeks on Thursday at 13:16 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 13 days 11 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?
A procedural map of size 4,096 from seed 58744231, generated by the game, is in use on PVE Land [US]|SkillTree|Raidable Bases|EVENTS. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The name tells you nothing about gather rates: PVE Land [US]|SkillTree|Raidable Bases|EVENTS states none. A group may hold 16 players at most. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?
Rust network protocol 2635 and build 168909 on Windows is what PVE Land [US]|SkillTree|Raidable Bases|EVENTS uses. Steam updates your game automatically, but you need the same protocol to join.
Does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run smoothly?
In the last 48 hours, it averaged 59 server fps, with a low of 53. The entity count reached 111,145: buildings, deployables and all other objects. The highest memory usage was 4,703 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS online, and how reliable is it?
You will find PVE Land [US]|SkillTree|Raidable Bases|EVENTS online now. About 11 hours ago, it restarted, according to its uptime. Over the last 7 full days, 144 of 168 hours were online, or 86%. On 13 September 2026, Rust Population saw it for the first time.
Where is PVE Land [US]|SkillTree|Raidable Bases|EVENTS located?
The NA tag is how PVE Land [US]|SkillTree|Raidable Bases|EVENTS places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.51.99.151:28080.
How to join
How do I join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Either enter client.connect 66.51.99.151:28080 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://rustedmaster.eu.