PVE Land [EU]|SkillTree|Raidable Bases|EVENTS
Online EU 136.243.51.246:28028 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:16 UTC13d ago | 11 | – | running | 5 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 17 | halved by day 10 | 13.8 days | 5 |
| Thu 17 Sep, 13:28 UTC41d ago | 13 | held half | 14.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS rank against other Rust servers?
Seven-day player hours put PVE Land [EU]|SkillTree|Raidable Bases|EVENTS at #1,544, or #614 in Europe, inside the top 7% of all ranked servers.
How busy is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS holds 1 players at the moment, out of 70 slots. Averaged over seven days, it drew 4 players and reached a peak of 13. Look at the last 48 hours and 17:00 UTC stands out: it averaged 8 players.
Tags
What do the server tags on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS mean?
What the game's server browser reads from PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp70 (Max players): You can join up to 70 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
4 other servers we track publish the same rustedmaster.eu hostname as PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, so the same operator most likely runs the group.
Which Rust Population lists and filters include PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
On Rust Population, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
Averaged over recent wipes, 14 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 10 when it did not hold.
What is the wipe schedule on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS follows a wipe rhythm of every 4 weeks on Thursday at 13:16 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 13 days 7 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.
Settings
Which map does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run?
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS uses a map the game generates, procedural, at size 4,096 with seed 58744231. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
The name tells you nothing about gather rates: PVE Land [EU]|SkillTree|Raidable Bases|EVENTS states none. The group limit is 16 players. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run?
On Windows, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run smoothly?
In the last 48 hours, it averaged 58 server fps, with a low of 17. Up to 117,469 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,825 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS online, and how reliable is it?
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is up and running at the moment. The uptime it reports suggests a restart roughly 9 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS located?
With its EU tag, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 136.243.51.246:28028.
Getting in
How do I join PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
To connect directly, open Rust's console with F1 and type client.connect 136.243.51.246:28028; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rustedmaster.eu.