[US] ZULU // PVE-PVP
Online NA 66.51.99.155:28020 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers, top 42% in NA, and #289 of the quad servers (top 35%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:01 UTC7d ago | 2 | – | running | 0 |
| Sat 17 Oct, 04:01 UTC12d ago | 4 | halved by day 3 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [US] ZULU // PVE-PVP rank against other Rust servers?
On player hours over the last seven days [US] ZULU // PVE-PVP is #4,593, #786 in North America, placing it in the top 21% of ranked servers. It places #289 among servers of the quad kind.
How busy is [US] ZULU // PVE-PVP?
The count reads 0 players on [US] ZULU // PVE-PVP, which has 100 slots. Seven days of counting give an average of 0 players and a peak of 3. Look at the last 48 hours and 22:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on [US] ZULU // PVE-PVP mean?
The game's server browser reads the tags [US] ZULU // PVE-PVP publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [US] ZULU // PVE-PVP?
[US] ZULU // PVE-PVP appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on [US] ZULU // PVE-PVP?
Averaged over recent wipes, 3 players were counted at the busiest point. Peak came 12 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.
What is the wipe schedule on [US] ZULU // PVE-PVP?
[US] ZULU // PVE-PVP wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 7 days 6 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does [US] ZULU // PVE-PVP run?
[US] ZULU // PVE-PVP uses a map the game generates, procedural, at size 4,096 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on [US] ZULU // PVE-PVP?
The name tells you nothing about gather rates: [US] ZULU // PVE-PVP states none. 4 is the most a group can hold (quad). pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [US] ZULU // PVE-PVP run?
On Linux, [US] ZULU // PVE-PVP runs Rust network protocol 2635 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Does [US] ZULU // PVE-PVP run smoothly?
In the last 48 hours, it averaged 9 server fps, with a low of 5. Up to 165,454 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,145 MB. What players experience as lag comes from low fps and a rising entity count.
Is [US] ZULU // PVE-PVP online, and how reliable is it?
[US] ZULU // PVE-PVP is up and running at the moment. About 5 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 5 October 2026.
Where is [US] ZULU // PVE-PVP located?
By its NA tag, [US] ZULU // PVE-PVP says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.51.99.155:28020.
Getting in
How do I join [US] ZULU // PVE-PVP?
Open the console with F1 in Rust and enter client.connect 66.51.99.155:28020. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.