Rust PopulationField survey · Rust servers
Observing 57,218 players 11,715 servers 3,311 with someone on 174 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,593NAfirst seen 5 Oct 2026

[US] ZULU // PVE-PVP

Online NA 66.51.99.155:28020 checked 7m ago

quad monthly wipes moddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#4,593
top 21% · #786 in NA
Last wipe
7d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 21% of all ranked servers, top 42% in NA, and #289 of the quad servers (top 35%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

5 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 04:01 UTC7d ago 2 – running 0
Sat 17 Oct, 04:01 UTC12d ago 4 halved by day 3 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [US] ZULU // PVE-PVP rank against other Rust servers?

On player hours over the last seven days [US] ZULU // PVE-PVP is #4,593, #786 in North America, placing it in the top 21% of ranked servers. It places #289 among servers of the quad kind.

How busy is [US] ZULU // PVE-PVP?

The count reads 0 players on [US] ZULU // PVE-PVP, which has 100 slots. Seven days of counting give an average of 0 players and a peak of 3. Look at the last 48 hours and 22:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on [US] ZULU // PVE-PVP mean?

The game's server browser reads the tags [US] ZULU // PVE-PVP publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [US] ZULU // PVE-PVP?

[US] ZULU // PVE-PVP appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What does wipe day look like on [US] ZULU // PVE-PVP?

Averaged over recent wipes, 3 players were counted at the busiest point. Peak came 12 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on [US] ZULU // PVE-PVP?

[US] ZULU // PVE-PVP wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 7 days 6 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does [US] ZULU // PVE-PVP run?

[US] ZULU // PVE-PVP uses a map the game generates, procedural, at size 4,096 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on [US] ZULU // PVE-PVP?

The name tells you nothing about gather rates: [US] ZULU // PVE-PVP states none. 4 is the most a group can hold (quad). pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [US] ZULU // PVE-PVP run?

On Linux, [US] ZULU // PVE-PVP runs Rust network protocol 2635 and build 167781. The protocol must match for you to join, and Steam updates it for you.

Does [US] ZULU // PVE-PVP run smoothly?

In the last 48 hours, it averaged 9 server fps, with a low of 5. Up to 165,454 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,145 MB. What players experience as lag comes from low fps and a rising entity count.

Is [US] ZULU // PVE-PVP online, and how reliable is it?

[US] ZULU // PVE-PVP is up and running at the moment. About 5 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 5 October 2026.

Where is [US] ZULU // PVE-PVP located?

By its NA tag, [US] ZULU // PVE-PVP says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.51.99.155:28020.

Getting in

How do I join [US] ZULU // PVE-PVP?

Open the console with F1 in Rust and enter client.connect 66.51.99.155:28020. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts4
Group limit Teams can have no more than 4 players.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.