RADLANDS, TERRITORY WARS
Offline 66.51.99.158:4500 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:39 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RADLANDS, TERRITORY WARS rank against other Rust servers?
By player hours over the last seven days, RADLANDS, TERRITORY WARS places at #10,877, within the top 49% of ranked servers.
How busy is RADLANDS, TERRITORY WARS?
At this count RADLANDS, TERRITORY WARS is offline, with its last sighting 4 days 3 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on RADLANDS, TERRITORY WARS mean?
What the game's server browser reads from RADLANDS, TERRITORY WARS is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts128 (Group limit): Teams can have no more than 128 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RADLANDS, TERRITORY WARS?
RADLANDS, TERRITORY WARS appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on RADLANDS, TERRITORY WARS?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on RADLANDS, TERRITORY WARS?
Its rhythm cannot be told yet: too few of RADLANDS, TERRITORY WARS's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does RADLANDS, TERRITORY WARS run?
A procedural map of size 4,096 from seed 1337, generated by the game, is in use on RADLANDS, TERRITORY WARS. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on RADLANDS, TERRITORY WARS?
The name tells you nothing about gather rates: RADLANDS, TERRITORY WARS states none. A group may hold 128 players at most. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RADLANDS, TERRITORY WARS run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RADLANDS, TERRITORY WARS. Your game needs the same protocol to join; Steam takes care of updating it.
Is RADLANDS, TERRITORY WARS online, and how reliable is it?
Offline at the moment, RADLANDS, TERRITORY WARS was last seen 4 days 3 hours ago. It was up 43% of the time over the last 7 full days, 72 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is RADLANDS, TERRITORY WARS located?
Nothing published by RADLANDS, TERRITORY WARS states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 66.51.99.158:4500.
Getting in
How do I join RADLANDS, TERRITORY WARS?
To connect directly, open Rust's console with F1 and type client.connect 66.51.99.158:4500; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://obsidiangaming.org/.