Rust PopulationField survey · Rust servers
Observing 97,516 players 11,835 servers 3,868 with someone on 532 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,960habitat unknownfirst seen 15 Sep 2026

A Rust Server

Offline 66.51.99.160:25568 checked 22d ago

vanillamoddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:46 UTC26d ago 0 – running 0
Wed 30 Sep, 16:06 UTC29d ago 0 – 2.5 days 0
Mon 21 Sep, 08:55 UTC38d ago 1 – 9.3 days 0
Fri 18 Sep, 22:49 UTC40d ago 0 – 2.4 days 0
Tue 15 Sep, 23:10 UTC43d ago 0 – 3 days 0
Tue 15 Sep, 16:48 UTC44d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Rust Server rank against other Rust servers?

The last seven days of player hours place A Rust Server at #15,960, within the top 71% of all ranked servers.

How busy is A Rust Server?

At this count A Rust Server is offline, with its last sighting 22 days 13 hours ago.

Lists and tags

What do the server tags on A Rust Server mean?

What the game's server browser reads from A Rust Server is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include A Rust Server?

On Rust Population, A Rust Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on A Rust Server?

Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on A Rust Server?

There is no next wipe to predict: A Rust Server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 15 hours ago the current world was made.

Map and rules

Which map does A Rust Server run?

A procedural map, generated by the game, is in use on A Rust Server.

What are the rules and settings on A Rust Server?

Nothing in A Rust Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does A Rust Server run?

Rust network protocol 2634 and build 166652 on Linux is what A Rust Server uses. The protocol must match for you to join, and Steam updates it for you.

Is A Rust Server online, and how reliable is it?

Offline at the moment, A Rust Server was last seen 22 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 September 2026, Rust Population saw it for the first time.

Where is A Rust Server located?

A region is not published by A Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.51.99.160:25568.

How to join

How do I join A Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 66.51.99.160:25568; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp40
Max players You can join up to 40 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.