Rust PopulationField survey · Rust servers
Observing 86,322 players 11,829 servers 3,682 with someone on 405 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,268NAfirst seen 30 Sep 2026

dont join

Online NA 66.51.99.38:28025 checked 13m ago

monthly wipes moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,268
top 68% · #1496 in NA
Last wipe
7d ago
monthly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

0246822:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

1.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

6d 21h
Thu 5 Nov, 19:00 UTC
FW
34d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:32 UTC7d ago 1 – running 0
Wed 21 Oct, 10:27 UTC8d ago 1 – 1.4 days 0
Thu 1 Oct, 02:58 UTC28d ago 2 halved by day 1 20.3 days 1
Wed 30 Sep, 20:16 UTC29d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does dont join rank against other Rust servers?

dont join ranks #15,268 on seven-day player hours, #1,496 in North America, and sits in the top 68% of all ranked servers.

How busy is dont join?

The count reads 0 players on dont join, which has 50 slots. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on dont join mean?

These are the tags dont join publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168912 (Build): Game build: 168912; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include dont join?

These Rust Population lists include dont join: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on dont join?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on dont join?

The force wipe is the only wipe dont join takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 7 days 2 hours ago. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does dont join run?

dont join uses a map the game generates, procedural, at size 4,020 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on dont join?

The name tells you nothing about gather rates: dont join states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does dont join run?

The setup is Rust network protocol 2635 and build 168912 on Linux for dont join. The protocol must match for you to join, and Steam updates it for you.

Does dont join run smoothly?

It ran at 5 server fps on average over the last 48 hours, and never went below 5. Up to 87,000 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,735 MB. Players feel lag when fps is low and the entity count climbs.

Is dont join online, and how reliable is it?

Right now, dont join is online. Judging by the uptime it reports, the last restart was about 7 days ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 30 September 2026, Rust Population saw it for the first time.

Where is dont join located?

With its NA tag, dont join places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.51.99.38:28025.

How to join

How do I join dont join?

Open the console with F1 in Rust and enter client.connect 66.51.99.38:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168912,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168912
Build Game build: 168912.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.