Gamington V1
Offline NA 66.51.99.44:28040 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Gamington V1 rank against other Rust servers?
Seven-day player hours put Gamington V1 at #16,013, or #1,595 in North America, inside the top 69% of all ranked servers.
How busy is Gamington V1?
We have no live count for Gamington V1 right now. It was last seen 27 days 19 hours ago.
Tags
What do the server tags on Gamington V1 mean?
What the game's server browser reads from Gamington V1 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts20 (Group limit): You may team with up to 20 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Gamington V1?
Gamington V1 appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What is the wipe schedule on Gamington V1?
Estimated from the force wipe, that is Gamington V1's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 50 days 21 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Gamington V1 run?
The map on Gamington V1 is procedural, made by the game at size 5,000 from seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Gamington V1?
No gather rate appears in the name of Gamington V1. A group may hold 20 players at most. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Gamington V1 run?
On Linux, Gamington V1 runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is Gamington V1 online, and how reliable is it?
We last saw Gamington V1 27 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Gamington V1 located?
By its NA tag, Gamington V1 says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 66.51.99.44:28040.
Getting in
How do I join Gamington V1?
To connect directly, open Rust's console with F1 and type client.connect 66.51.99.44:28040; or press Launch Rust on this page and Steam opens Rust and joins for you.