Rust PopulationField survey · Rust servers
Observing 35,785 players 11,617 servers 2,874 with someone on 59 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,828habitat unknownfirst seen 13 Sep 2026

JHUSKER

Online 66.51.99.44:28055 checked 9m ago

solo monthly wipes moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#8,828
top 40%
Last wipe
5h ago
monthly schedule
Next wipe
8d 15h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75104:0013:0022:0008:0017:0002:00Wiped Tue 27 Oct, 22:07 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
02040608004:0013:0022:0008:0017:0002:00Wiped Tue 27 Oct, 22:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers, and #175 of the solo servers (top 80%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

2 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

Coming wipes

8d 15h
Thu 5 Nov, 19:00 UTC
FW
36d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:07 UTC5h ago – – running 0
Thu 22 Oct, 23:18 UTC5d ago 1 halved by day 1 5 days 0
Tue 20 Oct, 22:36 UTC7d ago 1 held half 2 days 0
Wed 14 Oct, 22:02 UTC13d ago 1 halved by day 1 6 days 0
Mon 12 Oct, 23:40 UTC15d ago 1 – 1.9 days 0
Sun 11 Oct, 01:57 UTC17d ago 1 – 1.9 days 0
Fri 2 Oct, 23:57 UTC25d ago 1 halved by day 2 8.1 days 0
Thu 1 Oct, 00:51 UTC27d ago 1 – 2 days 0
Wed 30 Sep, 00:19 UTC28d ago 1 – 1 days 0
Thu 24 Sep, 21:42 UTC33d ago 1 halved by day 2 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does JHUSKER rank against other Rust servers?

The last seven days of player hours place JHUSKER at #8,828, within the top 40% of all ranked servers. It places #175 among servers of the solo kind.

How busy is JHUSKER?

The count reads 0 players on JHUSKER, which has 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 23:00 UTC, averaging 1 players.

Tags

What do the server tags on JHUSKER mean?

The game's server browser reads the tags JHUSKER publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts1 (Group limit): The team limit is 1; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include JHUSKER?

JHUSKER appears among the Rust Population lists that follow: Modded Rust servers, counted and Solo Rust servers, counted live. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on JHUSKER?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 33% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on JHUSKER?

JHUSKER wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 5 hours ago. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does JHUSKER run?

A procedural map of size 2,500 from seed 62023032, generated by the game, is in use on JHUSKER. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on JHUSKER?

No gather rate appears in the name of JHUSKER. Solo play only: teams are not allowed. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does JHUSKER run?

The setup is Rust network protocol 2635 and build 168909 on Linux for JHUSKER. Steam updates your game automatically, but you need the same protocol to join.

Does JHUSKER run smoothly?

It ran at 60 server fps on average over the last 48 hours, and never went below 54. Entities peaked at 70,231, including buildings, deployables and everything else. Memory use peaked at 3,128 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is JHUSKER online, and how reliable is it?

Right now, JHUSKER is online. About 3 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is JHUSKER located?

Nothing published by JHUSKER states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 66.51.99.44:28055.

Getting in

How do I join JHUSKER?

To connect directly, open Rust's console with F1 and type client.connect 66.51.99.44:28055; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts1
Group limit The team limit is 1.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.