Rust PopulationField survey · Rust servers
Observing 41,937 players 11,705 servers 3,034 with someone on 101 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,992NAfirst seen 3 Oct 2026

Reclaimed Lands

Online NA 66.51.99.4:28015 checked 6m ago

biweekly wipes moddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 5
Rank
#4,992
top 22% · #851 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
16h
Thu 29 Oct, 18:00 UTC
Obs. 1 · sightings

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 22% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:00 UTC, in 16h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

16h
Thu 29 Oct, 18:00 UTC
7d 17h
Thu 5 Nov, 19:00 UTC
FW
14d 16h
Thu 12 Nov, 18:00 UTC
28d 16h
Thu 26 Nov, 18:00 UTC
35d 17h
Thu 3 Dec, 19:00 UTC
FW
42d 16h
Thu 10 Dec, 18:00 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:00 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Reclaimed Lands rank against other Rust servers?

Reclaimed Lands ranks #4,992 on seven-day player hours, #851 in North America, and sits in the top 22% of all ranked servers.

How busy is Reclaimed Lands?

Reclaimed Lands holds 0 players at the moment, out of 100 slots. Seven days of counting give an average of 0 players and a peak of 5. In the last 48 hours the peak hour came at 02:00 UTC, averaging 2 players.

Tags

What do the server tags on Reclaimed Lands mean?

What the game's server browser reads from Reclaimed Lands is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): 100 slots are available; ts5 (Group limit): Teams can have no more than 5 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; ^r (Roleplay): A server for roleplay; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Reclaimed Lands?

These Rust Population lists include Reclaimed Lands: Modded Rust servers, counted, Rust aim training servers, counted live, PvE servers, counted, Rust population: roleplay and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What does wipe day look like on Reclaimed Lands?

Across its recent wipes the busiest crowds averaged 1 players. 8 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Reclaimed Lands?

The prediction follows its tag, since too few of Reclaimed Lands's wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 18:00 UTC, the next one. The world it runs now dates from 13 days 7 hours ago. A wipe every two weeks is what the tags publish.

Settings

Which map does Reclaimed Lands run?

The map on Reclaimed Lands is procedural, made by the game at size 4,000 from seed 676767. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Reclaimed Lands?

Nothing in Reclaimed Lands's name says how gather works. Up to 5 players can team together. roleplay is what it runs, jobs, towns and rules for roleplay. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Reclaimed Lands run?

Rust network protocol 2635 and build 168909 on Linux is what Reclaimed Lands uses. Steam updates your game automatically, but you need the same protocol to join.

Does Reclaimed Lands run smoothly?

It ran at 30 server fps on average over the last 48 hours, and never went below 30. Up to 107,131 entities were present, counting buildings, deployables and everything else. Up to 3,636 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Reclaimed Lands online, and how reliable is it?

Reclaimed Lands is up and running at the moment. Judging by the uptime it reports, the last restart was about 17 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 3 October 2026, Rust Population saw it for the first time.

Where is Reclaimed Lands located?

By its NA tag, Reclaimed Lands says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 66.51.99.4:28015 is where it lives.

How to join

How do I join Reclaimed Lands?

Open the console with F1 in Rust and enter client.connect 66.51.99.4:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://reclaimed-lands.paynow.store/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp100
Max players 100 slots are available.
ts5
Group limit Teams can have no more than 5 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.