Rust PopulationField survey · Rust servers
Observing 39,438 players 11,623 servers 2,939 with someone on 88 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,989habitat unknownfirst seen 13 Sep 2026

A Rust Server

Offline 66.51.99.4:28035 checked 25d ago

vanillamoddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,989
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:02 UTC25d ago 1 – running 1
Thu 1 Oct, 22:18 UTC FW27d ago 1 – 1.9 days 0
Wed 30 Sep, 17:50 UTC28d ago 1 – 1.2 days 0
Tue 29 Sep, 19:32 UTC29d ago 1 – 0.9 days 0
Sun 27 Sep, 19:35 UTC31d ago 1 held half 2 days 1
Sat 26 Sep, 01:16 UTC33d ago 1 – 1.8 days 0
Fri 25 Sep, 13:25 UTC33d ago 2 – 0.5 days 0
Wed 23 Sep, 22:21 UTC35d ago 2 – 1.6 days 0
Mon 21 Sep, 18:30 UTC37d ago 2 held half 2.2 days 1
Mon 21 Sep, 03:32 UTC38d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does A Rust Server rank against other Rust servers?

By player hours over the last seven days, A Rust Server places at #15,989, within the top 71% of ranked servers.

How busy is A Rust Server?

At this count A Rust Server is offline, with its last sighting 25 days 6 hours ago.

Tags

What do the server tags on A Rust Server mean?

The game's server browser reads the tags A Rust Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166655 (Build): Game build: 166655; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include A Rust Server?

On Rust Population, A Rust Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on A Rust Server?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on A Rust Server?

No next wipe can be predicted for A Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 11 hours ago.

Settings

Which map does A Rust Server run?

A procedural map of size 3,000 from seed 1, generated by the game, is in use on A Rust Server. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on A Rust Server?

Nothing in A Rust Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does A Rust Server run?

The setup is Rust network protocol 2634 and build 166655 on Linux for A Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is A Rust Server online, and how reliable is it?

Currently offline, A Rust Server was last seen 25 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is A Rust Server located?

No region is published by A Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 66.51.99.4:28035 is where it lives.

Getting in

How do I join A Rust Server?

Either enter client.connect 66.51.99.4:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166655,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166655
Build Game build: 166655.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.