Rust PopulationField survey · Rust servers
Observing 61,343 players 11,769 servers 3,535 with someone on 127 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,598habitat unknownfirst seen 3 Oct 2026

Rusty Town Wars

Online 66.51.99.4:6666 checked 5m ago

vanillamoddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#7,598
top 34%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:07 UTC17d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rusty Town Wars rank against other Rust servers?

The last seven days of player hours place Rusty Town Wars at #7,598, within the top 34% of all ranked servers.

How busy is Rusty Town Wars?

The count reads 0 players on Rusty Town Wars, which has 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. The busiest hour in the last 48 was 15:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on Rusty Town Wars mean?

These are the tags Rusty Town Wars publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts12 (Group limit): You may team with up to 12 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rusty Town Wars?

These Rust Population lists include Rusty Town Wars: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Rusty Town Wars?

The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 21 hours in.

What is the wipe schedule on Rusty Town Wars?

Too few wipes are on record for Rusty Town Wars to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 days 19 hours ago, that is how long the current world has stood.

Map and rules

Which map does Rusty Town Wars run?

A procedural map of size 6,000 from seed 1337, generated by the game, is in use on Rusty Town Wars. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on Rusty Town Wars?

The name tells you nothing about gather rates: Rusty Town Wars states none. The group limit is 12 players. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Rusty Town Wars run?

Rust network protocol 2635 and build 168909 on Linux is what Rusty Town Wars uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Rusty Town Wars run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 28. The entity count reached 182,755: buildings, deployables and all other objects. Up to 5,999 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Rusty Town Wars online, and how reliable is it?

Rusty Town Wars is up and running at the moment. About 13 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 3 October 2026, Rust Population saw it for the first time.

Where is Rusty Town Wars located?

No region is published by Rusty Town Wars. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 66.51.99.4:6666.

How to join

How do I join Rusty Town Wars?

Open the console with F1 in Rust and enter client.connect 66.51.99.4:6666. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/MmMr3VKxbu.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp100
Max players You can join up to 100 slots.
ts12
Group limit You may team with up to 12 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.