Wastelands Trust No One
Online NA 66.51.99.59:28055 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 22:56 UTC, in 3d 16h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:56 UTC24d ago | 2 | – | running | 1 |
| Sat 3 Oct, 02:33 UTC25d ago | 4 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Wastelands Trust No One rank against other Rust servers?
Seven-day player hours put Wastelands Trust No One at #6,166, or #997 in North America, inside the top 28% of all ranked servers.
How busy is Wastelands Trust No One?
Of its 50 slots, Wastelands Trust No One is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. Look at the last 48 hours and 20:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on Wastelands Trust No One mean?
These are the tags Wastelands Trust No One publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts12 (Group limit): The team limit is 12; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Wastelands Trust No One?
On Rust Population, Wastelands Trust No One is filed under these lists: Community servers, field-listed and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe schedule
What does wipe day look like on Wastelands Trust No One?
Across its recent wipes the busiest crowds averaged 3 players. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Wastelands Trust No One?
Its tag sets the prediction: too few of Wastelands Trust No One's wipes are on record to confirm the schedule. Due on Saturday 31 October at 22:56 UTC is its next wipe. The world it runs now dates from 24 days 7 hours ago. The tags carry an every-two-weeks wipe schedule.
Settings
Which map does Wastelands Trust No One run?
A procedural map of size 3,000 from seed 1, generated by the game, is in use on Wastelands Trust No One. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Wastelands Trust No One?
The name tells you nothing about gather rates: Wastelands Trust No One states none. Up to 12 players can team together. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Wastelands Trust No One run?
On Linux, Wastelands Trust No One runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does Wastelands Trust No One run smoothly?
It ran at 19 server fps on average over the last 48 hours, and never went below 5. Entities peaked at 48,862, including buildings, deployables and everything else. Memory use peaked at 2,867 MB. Players feel lag when fps is low and the entity count climbs.
Is Wastelands Trust No One online, and how reliable is it?
Wastelands Trust No One is up and running at the moment. About 3 days 11 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 18 September 2026, Rust Population saw it for the first time.
Where is Wastelands Trust No One located?
The NA tag is how Wastelands Trust No One places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 66.51.99.59:28055.
Getting in
How do I join Wastelands Trust No One?
To connect directly, open Rust's console with F1 and type client.connect 66.51.99.59:28055; or press Launch Rust on this page and Steam opens Rust and joins for you.