Rust PopulationField survey · Rust servers
Observing 54,561 players 11,701 servers 3,263 with someone on 144 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 3,788NAfirst seen 1 Oct 2026

Shadow Island 2X | Bi-Weekly | Quad

Online NA 66.51.99.59:28120 checked 10m ago

2x quad biweekly wipes moddedoxide

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
1
peak 5
Rank
#3,788
top 17% · #632 in NA
Last wipe
6d ago
biweekly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA, and #243 of the quad servers (top 29%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

10.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
21d 7h
Thu 19 Nov, 17:57 UTC
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:57 UTC6d ago 5 – running 0
Thu 15 Oct, 21:39 UTC13d ago 7 halved by day 3 6.8 days 1
Thu 1 Oct, 22:08 UTC FW27d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Shadow Island 2X | Bi-Weekly | Quad rank against other Rust servers?

Shadow Island 2X | Bi-Weekly | Quad ranks #3,788 on seven-day player hours, #632 in North America, and sits in the top 17% of all ranked servers. It places #243 among servers of the quad kind.

How busy is Shadow Island 2X | Bi-Weekly | Quad?

Of its 100 slots, Shadow Island 2X | Bi-Weekly | Quad is using 1 right now. Seven days of counting give an average of 1 players and a peak of 5. The busiest hour in the last 48 was 11:00 UTC, when an average of 3 players were on.

Tags

What do the server tags on Shadow Island 2X | Bi-Weekly | Quad mean?

The game's server browser reads the tags Shadow Island 2X | Bi-Weekly | Quad publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Shadow Island 2X | Bi-Weekly | Quad?

Shadow Island 2X | Bi-Weekly | Quad appears among the Rust Population lists that follow: 2x Rust servers: the live count, Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Wipe schedule

What does wipe day look like on Shadow Island 2X | Bi-Weekly | Quad?

The busiest point of its recent wipes averaged 5 players. The crowd on the latest wipe peaked 5 hours in. In 50% of recent wipes, half the peak was held until the next wipe. By day 3 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Shadow Island 2X | Bi-Weekly | Quad?

Its tag sets the prediction: too few of Shadow Island 2X | Bi-Weekly | Quad's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 6 days 16 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does Shadow Island 2X | Bi-Weekly | Quad run?

A procedural map of size 3,900 from seed 1337, generated by the game, is in use on Shadow Island 2X | Bi-Weekly | Quad. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Shadow Island Custom Map.

What are the rules and settings on Shadow Island 2X | Bi-Weekly | Quad?

You gather at 2x on Shadow Island 2X | Bi-Weekly | Quad, to judge by the name. The cap on groups is 4 players (quad). survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Shadow Island 2X | Bi-Weekly | Quad run?

Rust network protocol 2635 and build 168909 on Linux is what Shadow Island 2X | Bi-Weekly | Quad uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Shadow Island 2X | Bi-Weekly | Quad run smoothly?

It ran at 15 server fps on average over the last 48 hours, and never went below 5. Entities peaked at 107,454, including buildings, deployables and everything else. Up to 5,166 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Shadow Island 2X | Bi-Weekly | Quad online, and how reliable is it?

You will find Shadow Island 2X | Bi-Weekly | Quad online now. Judging by the uptime it reports, the last restart was about 6 days 13 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 1 October 2026.

Where is Shadow Island 2X | Bi-Weekly | Quad located?

With its NA tag, Shadow Island 2X | Bi-Weekly | Quad places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 66.51.99.59:28120.

Getting in

How do I join Shadow Island 2X | Bi-Weekly | Quad?

To connect directly, open Rust's console with F1 and type client.connect 66.51.99.59:28120; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://shadowisland.xyz/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts4
Group limit Teams can have no more than 4 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.