Revenge
Online NA 66.51.99.61:28050 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Revenge rank against other Rust servers?
On player hours over the last seven days Revenge is #15,341, #1,503 in North America, placing it in the top 69% of ranked servers.
How busy is Revenge?
The count reads 0 players on Revenge, which has 50 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Revenge mean?
What the game's server browser reads from Revenge is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Revenge?
On Rust Population, Revenge is filed under these lists: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on Revenge?
The next wipe for Revenge is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 15 days 8 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Revenge run?
Revenge uses a map the game generates, procedural, at size 2,500 with seed 1. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Revenge?
No gather rate appears in the name of Revenge. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Revenge run?
Rust network protocol 2634 and build 167781 on Linux is what Revenge uses. The protocol must match for you to join, and Steam updates it for you.
Does Revenge run smoothly?
The last 48 hours saw an average of 5 server fps, with 5 as the lowest. The entity count reached 75,168: buildings, deployables and all other objects. Up to 3,092 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Revenge online, and how reliable is it?
Revenge is up and running at the moment. The uptime it reports suggests a restart roughly 7 days 2 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 14 October 2026, Rust Population saw it for the first time.
Where is Revenge located?
With its NA tag, Revenge places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 66.51.99.61:28050 is where it lives.
How to join
How do I join Revenge?
Either enter client.connect 66.51.99.61:28050 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.