Rust PopulationField survey · Rust servers
Observing 90,018 players 11,844 servers 3,736 with someone on 420 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 7,399NAfirst seen 13 Sep 2026

Pine Hosting - Slydrs World

Online NA 66.51.99.62:28000 checked 10m ago

biweekly wipes oxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#7,399
top 33% · #1124 in NA
Last wipe
5d ago
biweekly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

0246822:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

4 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 2

Coming wipes

6d 21h
Thu 5 Nov, 19:00 UTC
FW
7d 23h
Fri 6 Nov, 20:33 UTC
21d 23h
Fri 20 Nov, 20:33 UTC
34d 21h
Thu 3 Dec, 19:00 UTC
FW
35d 23h
Fri 4 Dec, 20:33 UTC

The first 48 hours of its last wipes

Fri 23 OctMon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:33 UTC6d ago 1 – running 1
Mon 5 Oct, 22:28 UTC23d ago 1 halved by day 3 17.9 days 1
Thu 1 Oct, 19:06 UTC FW28d ago 1 held half 4.1 days 1
Tue 29 Sep, 17:36 UTC30d ago 3 halved by day 1 2.1 days 1
Fri 25 Sep, 17:21 UTC34d ago 1 held half 4 days 1
Mon 21 Sep, 02:01 UTC38d ago 1 held half 4.6 days 1
Sun 20 Sep, 01:36 UTC39d ago 1 – 1 days 0
Sat 19 Sep, 01:06 UTC40d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Pine Hosting - Slydrs World rank against other Rust servers?

Pine Hosting - Slydrs World ranks #7,399 on seven-day player hours, #1,124 in North America, and sits in the top 33% of all ranked servers.

How busy is Pine Hosting - Slydrs World?

The count reads 0 players on Pine Hosting - Slydrs World, which has 50 slots. We counted an average of 0 players in the past week, with 1 at the busiest.

Tags

What do the server tags on Pine Hosting - Slydrs World mean?

These are the tags Pine Hosting - Slydrs World publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Pine Hosting - Slydrs World?

On Rust Population, Pine Hosting - Slydrs World is filed under these lists: Community servers, field-listed and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on Pine Hosting - Slydrs World?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. In 60% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Pine Hosting - Slydrs World?

The prediction follows its tag, since too few of Pine Hosting - Slydrs World's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 5 days 19 hours ago. A wipe every two weeks is what the tags publish.

Settings

Which map does Pine Hosting - Slydrs World run?

A procedural map of size 2,300 from seed 1, generated by the game, is in use on Pine Hosting - Slydrs World. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Pine Hosting - Slydrs World?

Nothing in Pine Hosting - Slydrs World's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Pine Hosting - Slydrs World run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Pine Hosting - Slydrs World. Steam updates your game automatically, but you need the same protocol to join.

Does Pine Hosting - Slydrs World run smoothly?

It ran at 5 server fps on average over the last 48 hours, and never went below 5. Up to 23,213 entities were present, counting buildings, deployables and everything else. Up to 1,917 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Pine Hosting - Slydrs World online, and how reliable is it?

You will find Pine Hosting - Slydrs World online now. The uptime it reports suggests a restart roughly 5 days 18 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is Pine Hosting - Slydrs World located?

By its NA tag, Pine Hosting - Slydrs World says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 66.51.99.62:28000 is where it lives.

Getting in

How do I join Pine Hosting - Slydrs World?

Open the console with F1 in Rust and enter client.connect 66.51.99.62:28000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.