GP's Backrooms
Online EU 66.51.99.65:28025 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 14:32 UTC, in 18h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:32 UTC13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does GP's Backrooms rank against other Rust servers?
Seven-day player hours put GP's Backrooms at #6,582, or #1,940 in Europe, inside the top 30% of all ranked servers.
How busy is GP's Backrooms?
Of its 50 slots, GP's Backrooms is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 06:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on GP's Backrooms mean?
The game's server browser reads the tags GP's Backrooms publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include GP's Backrooms?
GP's Backrooms appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on GP's Backrooms?
The busiest point of its recent wipes averaged 2 players. Peak came 17 hours into the latest wipe.
What is the wipe schedule on GP's Backrooms?
The prediction follows its tag, since too few of GP's Backrooms's wipes are on record to confirm the schedule. Due on Thursday 29 October at 14:32 UTC is its next wipe. 13 days 5 hours ago the current world was made. A wipe every two weeks is what the tags publish.
Settings
Which map does GP's Backrooms run?
GP's Backrooms uses a map the game generates, procedural, at size 4,000 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on GP's Backrooms?
No gather rate appears in the name of GP's Backrooms. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does GP's Backrooms run?
The setup is Rust network protocol 2635 and build 168909 on Linux for GP's Backrooms. Steam updates your game automatically, but you need the same protocol to join.
Does GP's Backrooms run smoothly?
It ran at 15 server fps on average over the last 48 hours, and never went below 5. The entity count reached 24,691: buildings, deployables and all other objects. The highest memory usage was 2,149 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is GP's Backrooms online, and how reliable is it?
Right now, GP's Backrooms is online. Judging by the uptime it reports, the last restart was about 12 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.
Where is GP's Backrooms located?
With its EU tag, GP's Backrooms places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.51.99.65:28025.
How to join
How do I join GP's Backrooms?
Either enter client.connect 66.51.99.65:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/wXJqWkGd6D.