BeeCoolBuddy
Online NA 66.51.99.66:28005 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:21 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does BeeCoolBuddy rank against other Rust servers?
Seven-day player hours put BeeCoolBuddy at #7,610, or #1,124 in North America, inside the top 34% of all ranked servers.
How busy is BeeCoolBuddy?
The count reads 0 players on BeeCoolBuddy, which has 50 slots. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 20:00 UTC stands out: it averaged 0 players.
Lists and tags
What do the server tags on BeeCoolBuddy mean?
These are the tags BeeCoolBuddy publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include BeeCoolBuddy?
BeeCoolBuddy appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on BeeCoolBuddy?
Averaged over recent wipes, 2 players were counted at the busiest point. 5 hours after the latest wipe the crowd peaked.
What is the wipe schedule on BeeCoolBuddy?
The force wipe is the only wipe BeeCoolBuddy takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 7 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does BeeCoolBuddy run?
BeeCoolBuddy uses a map the game generates, procedural, at size 5,500 with seed 1. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on BeeCoolBuddy?
The name tells you nothing about gather rates: BeeCoolBuddy states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does BeeCoolBuddy run?
Rust network protocol 2635 and build 168909 on Linux is what BeeCoolBuddy uses. Steam updates your game automatically, but you need the same protocol to join.
Does BeeCoolBuddy run smoothly?
The last 48 hours saw an average of 6 server fps, with 5 as the lowest. The entity count reached 178,465: buildings, deployables and all other objects. Memory use peaked at 4,895 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is BeeCoolBuddy online, and how reliable is it?
BeeCoolBuddy is up and running at the moment. The uptime it reports suggests a restart roughly 16 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is BeeCoolBuddy located?
With its NA tag, BeeCoolBuddy places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 66.51.99.66:28005.
How to join
How do I join BeeCoolBuddy?
Either enter client.connect 66.51.99.66:28005 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.