Iron Haven Medieval
Online NA 66.51.99.71:28005 checked 15m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:00 UTC3h ago | – | – | running | 2 |
| Wed 28 Oct, 02:13 UTC14h ago | – | – | – | 0 |
| Thu 1 Oct, 17:07 UTC FW26d ago | 10 | – | – | 6 |
| Thu 1 Oct, 08:14 UTC27d ago | 10 | – | 0.4 days | 3 |
| Wed 30 Sep, 21:31 UTC27d ago | 10 | – | 0.4 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Iron Haven Medieval rank against other Rust servers?
Iron Haven Medieval ranks #2,596 on seven-day player hours, #422 in North America, and sits in the top 12% of all ranked servers.
How busy is Iron Haven Medieval?
Iron Haven Medieval holds 2 players at the moment, out of 75 slots. We counted an average of 2 players in the past week, with 5 at the busiest. Look at the last 48 hours and 05:00 UTC stands out: it averaged 3 players.
Lists and tags
What do the server tags on Iron Haven Medieval mean?
What the game's server browser reads from Iron Haven Medieval is this set of tags: gmprimitive (Game mode): This is primitive: bows, spears and melee, with no guns; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Iron Haven Medieval?
These Rust Population lists include Iron Haven Medieval: Modded Rust servers, counted, Primitive Rust servers, live, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Wipe notes
What does wipe day look like on Iron Haven Medieval?
Averaged over recent wipes, 10 players were counted at the busiest point. Peak came 9 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 9 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Iron Haven Medieval?
The force wipe is the only wipe Iron Haven Medieval takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 14 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Iron Haven Medieval run?
Iron Haven Medieval uses a map the game generates, procedural, at size 3,200 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on Iron Haven Medieval?
No gather rate appears in the name of Iron Haven Medieval. No limit is set beyond the standard 8 players per group. You get primitive here, fighting with bows, spears and melee, no guns. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Iron Haven Medieval run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Iron Haven Medieval. Steam updates your game automatically, but you need the same protocol to join.
Does Iron Haven Medieval run smoothly?
In the last 48 hours, it averaged 40 server fps, with a low of 5. The entity count reached 207,494: buildings, deployables and all other objects. Memory use peaked at 4,576 MB. Players feel lag when fps is low and the entity count climbs.
Is Iron Haven Medieval online, and how reliable is it?
You will find Iron Haven Medieval online now. About 1 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Iron Haven Medieval located?
With its NA tag, Iron Haven Medieval places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 66.51.99.71:28005 is where it lives.
How to join
How do I join Iron Haven Medieval?
To connect directly, open Rust's console with F1 and type client.connect 66.51.99.71:28005; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/h3mVNd4z3J.