Last Mile Survival
Online NA 66.51.99.72:28000 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW28d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Last Mile Survival rank against other Rust servers?
Seven-day player hours put Last Mile Survival at #15,310, or #1,499 in North America, inside the top 69% of all ranked servers.
How busy is Last Mile Survival?
Last Mile Survival holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Last Mile Survival mean?
What the game's server browser reads from Last Mile Survival is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Last Mile Survival?
These Rust Population lists include Last Mile Survival: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Last Mile Survival?
Averaged over recent wipes, 3 players were counted at the busiest point. Peak came 30 hours into the latest wipe.
What is the wipe schedule on Last Mile Survival?
Once a month Last Mile Survival wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 28 days ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Last Mile Survival run?
The map on Last Mile Survival is procedural, made by the game at size 4,250 from seed 2147483647. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Last Mile Survival?
No gather rate appears in the name of Last Mile Survival. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Last Mile Survival run?
On Linux, Last Mile Survival runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does Last Mile Survival run smoothly?
It ran at 5 server fps on average over the last 48 hours, and never went below 5. The entity count reached 109,024: buildings, deployables and all other objects. Up to 4,957 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Last Mile Survival online, and how reliable is it?
You will find Last Mile Survival online now. About 7 days 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Last Mile Survival located?
The NA tag is how Last Mile Survival places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 66.51.99.72:28000.
How to join
How do I join Last Mile Survival?
Either enter client.connect 66.51.99.72:28000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/g89gksDvT.