[US] ABP - PVP
Online EU 66.51.99.72:28010 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 84% in EU, and #579 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 04:56 UTC3d ago | 1 | – | running | 0 |
| Tue 6 Oct, 11:57 UTC22d ago | 1 | halved by day 3 | 19.7 days | 1 |
| Mon 5 Oct, 23:19 UTC23d ago | 1 | – | 0.5 days | 0 |
| Mon 5 Oct, 06:02 UTC24d ago | 1 | – | 0.7 days | 0 |
| Fri 2 Oct, 01:40 UTC27d ago | 2 | held half | 3.2 days | 0 |
| Thu 1 Oct, 18:58 UTC FW27d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [US] ABP - PVP rank against other Rust servers?
Seven-day player hours put [US] ABP - PVP at #13,720, or #2,450 in Europe, inside the top 62% of all ranked servers. It places #579 among servers of the quad kind.
How busy is [US] ABP - PVP?
The count reads 0 players on [US] ABP - PVP, which has 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on [US] ABP - PVP mean?
These are the tags [US] ABP - PVP publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; ^q (Premium): You need Rust's premium status to join; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [US] ABP - PVP?
On Rust Population, [US] ABP - PVP is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on [US] ABP - PVP?
Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked. In 50% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 3.
What is the wipe schedule on [US] ABP - PVP?
Its tag sets the prediction: too few of [US] ABP - PVP's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 3 days 5 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.
Map and rules
Which map does [US] ABP - PVP run?
The map on [US] ABP - PVP is procedural, made by the game at size 3,000 from seed 662. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [US] ABP - PVP?
The name tells you nothing about gather rates: [US] ABP - PVP states none. A group can hold 4 players at most (quad). survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You need Rust's premium status to join. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [US] ABP - PVP run?
Rust network protocol 2635 and build 168909 on Linux is what [US] ABP - PVP uses. The protocol must match for you to join, and Steam updates it for you.
Does [US] ABP - PVP run smoothly?
It ran at 5 server fps on average over the last 48 hours, and never went below 5. Entities peaked at 85,886, including buildings, deployables and everything else. Memory use peaked at 3,257 MB. What players experience as lag comes from low fps and a rising entity count.
Is [US] ABP - PVP online, and how reliable is it?
You will find [US] ABP - PVP online now. The uptime it reports suggests a restart roughly 3 days 4 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.
Where is [US] ABP - PVP located?
The EU tag is how [US] ABP - PVP places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 66.51.99.72:28010.
How to join
How do I join [US] ABP - PVP?
Open the console with F1 in Rust and enter client.connect 66.51.99.72:28010. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You need Rust's premium status to join. For more, visit its website: https://discord.com/invite/xXM4QdJv.