OldFarts PVE
Online NA 66.51.99.76:28005 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 25% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW27d ago | 10 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does OldFarts PVE rank against other Rust servers?
On player hours over the last seven days OldFarts PVE is #2,808, #463 in North America, placing it in the top 13% of ranked servers.
How busy is OldFarts PVE?
OldFarts PVE holds 1 players at the moment, out of 100 slots. We counted an average of 1 players in the past week, with 9 at the busiest. The busiest hour in the last 48 was 23:00 UTC, when an average of 7 players were on.
Lists and tags
What do the server tags on OldFarts PVE mean?
These are the tags OldFarts PVE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include OldFarts PVE?
These Rust Population lists include OldFarts PVE: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on OldFarts PVE?
Averaged over recent wipes, 10 players were counted at the busiest point. The crowd on the latest wipe peaked 9 hours in.
What is the wipe schedule on OldFarts PVE?
Once a month OldFarts PVE wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 3 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does OldFarts PVE run?
A procedural map of size 4,500 from seed 287175241, generated by the game, is in use on OldFarts PVE. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on OldFarts PVE?
No gather rate appears in the name of OldFarts PVE. The group limit is 8 players, which is the default. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does OldFarts PVE run?
On Linux, OldFarts PVE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does OldFarts PVE run smoothly?
It ran at 35 server fps on average over the last 48 hours, and never went below 5. Entities peaked at 146,733, including buildings, deployables and everything else. The highest memory usage was 4,322 MB. What players experience as lag comes from low fps and a rising entity count.
Is OldFarts PVE online, and how reliable is it?
You will find OldFarts PVE online now. The uptime it reports suggests a restart roughly 12 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is OldFarts PVE located?
The NA tag is how OldFarts PVE places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 66.51.99.76:28005.
Getting in
How do I join OldFarts PVE?
Open the console with F1 in Rust and enter client.connect 66.51.99.76:28005. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://OldFartCommunity.com.