Rust PopulationField survey · Rust servers
Observing 96,161 players 11,873 servers 3,898 with someone on 387 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,341habitat unknownfirst seen 6 Oct 2026

My Untitled Rust Server

Online 66.51.99.82:28040 checked 14m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

0246817:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 30 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:12 UTC22d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Untitled Rust Server rank against other Rust servers?

By player hours over the last seven days, My Untitled Rust Server places at #15,341, within the top 69% of ranked servers.

How busy is My Untitled Rust Server?

Of its 50 slots, My Untitled Rust Server is using 0 right now. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on My Untitled Rust Server mean?

These are the tags My Untitled Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Untitled Rust Server?

My Untitled Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on My Untitled Rust Server?

Across its recent wipes the busiest crowds averaged 8 players. The crowd on the latest wipe peaked 30 hours in.

What is the wipe schedule on My Untitled Rust Server?

The record holds too few of My Untitled Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 15 hours ago the current world was made.

Map and rules

Which map does My Untitled Rust Server run?

My Untitled Rust Server uses a map the game generates, procedural, at size 1,800 with seed 302338557. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on My Untitled Rust Server?

Nothing in My Untitled Rust Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does My Untitled Rust Server run?

The setup is Rust network protocol 2634 and build 167781 on Linux for My Untitled Rust Server. Steam updates your game automatically, but you need the same protocol to join.

Does My Untitled Rust Server run smoothly?

In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 14,758: buildings, deployables and all other objects. The highest memory usage was 1,428 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is My Untitled Rust Server online, and how reliable is it?

My Untitled Rust Server is up and running at the moment. Judging by the uptime it reports, the last restart was about 7 days 1 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 6 October 2026, Rust Population saw it for the first time.

Where is My Untitled Rust Server located?

Nothing published by My Untitled Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 66.51.99.82:28040 is where it lives.

How to join

How do I join My Untitled Rust Server?

Open the console with F1 in Rust and enter client.connect 66.51.99.82:28040. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.