R+K_Rust
Offline 66.68.143.217:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:12 UTC FW27d ago | 2 | – | running | 0 |
| Wed 16 Sep, 18:15 UTC42d ago | 2 | halved by day 9 | 15.1 days | 0 |
| Wed 16 Sep, 04:15 UTC43d ago | 2 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does R+K_Rust rank against other Rust servers?
Over the past week it ranks #15,150 for player hours, which puts R+K_Rust in the top 70% of all ranked servers.
How busy is R+K_Rust?
We have no live count for R+K_Rust right now. It was last seen 13 days 21 hours ago.
Lists and tags
What do the server tags on R+K_Rust mean?
What the game's server browser reads from R+K_Rust is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include R+K_Rust?
On Rust Population, R+K_Rust is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on R+K_Rust?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 4 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 9.
What is the wipe schedule on R+K_Rust?
There is no next wipe to predict: R+K_Rust wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 9 hours ago.
Settings
Which map does R+K_Rust run?
R+K_Rust uses a map the game generates: procedural.
What are the rules and settings on R+K_Rust?
The name tells you nothing about gather rates: R+K_Rust states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does R+K_Rust run?
Rust network protocol 2634 and build 166494 on Windows is what R+K_Rust uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is R+K_Rust online, and how reliable is it?
Offline at the moment, R+K_Rust was last seen 13 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 15 September 2026, Rust Population saw it for the first time.
Where is R+K_Rust located?
A region is not published by R+K_Rust. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.68.143.217:28015.
Getting in
How do I join R+K_Rust?
Either enter client.connect 66.68.143.217:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.