Test server
Offline 67.159.18.39:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test server rank against other Rust servers?
The last seven days of player hours place Test server at #15,248, within the top 69% of all ranked servers.
How busy is Test server?
Test server is offline at this count; we last saw it 9 days 22 hours ago.
Tags
What do the server tags on Test server mean?
What the game's server browser reads from Test server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp120 (Max players): The server has 120 slots; v2345 (Protocol): The protocol is 2345; a different version will not connect; ptrak (Networking): The standard network layer, RakNet, is in use; oxide (Oxide): The plugin framework Oxide (uMod) runs on this server; modded (Modded): Plugins or settings change the game; it is listed under Modded; hcee54154 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test server?
Test server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded and it will show up.
Wipe notes
What is the wipe schedule on Test server?
Its rhythm cannot be told yet: too few of Test server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 207 days 4 hours ago.
Map and rules
Which map does Test server run?
The map on Test server is procedural, made by the game.
What are the rules and settings on Test server?
The name tells you nothing about gather rates: Test server states none. You will find no published group limit here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Test server run?
Rust network protocol 2345 on Windows is what Test server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test server online, and how reliable is it?
Currently offline, Test server was last seen 9 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 14 October 2026, Rust Population saw it for the first time.
Where is Test server located?
Nothing published by Test server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 67.159.18.39:28015.
How to join
How do I join Test server?
Either enter client.connect 67.159.18.39:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.