Skin test
Offline 67.159.56.224:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 13:26 UTC34d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Skin test rank against other Rust servers?
The last seven days of player hours place Skin test at #16,320, within the top 71% of all ranked servers.
How busy is Skin test?
Skin test is offline at this count; we last saw it 33 days 9 hours ago.
Tags
What do the server tags on Skin test mean?
These are the tags Skin test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Skin test?
On Rust Population, Skin test is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Skin test?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Skin test?
Too few wipes are on record for Skin test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 34 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does Skin test run?
Skin test uses a map the game generates: procedural.
What are the rules and settings on Skin test?
The name tells you nothing about gather rates: Skin test states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Skin test run?
Rust network protocol 2633 and build 165217 on Windows is what Skin test uses. Steam updates your game automatically, but you need the same protocol to join.
Is Skin test online, and how reliable is it?
We last saw Skin test 33 days 9 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 24 September 2026.
Where is Skin test located?
A region is not published by Skin test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 67.159.56.224:28015.
Getting in
How do I join Skin test?
Open the console with F1 in Rust and enter client.connect 67.159.56.224:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.