A Rusty 1x1
Online NA 67.171.8.181:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 06:36 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Rusty 1x1 rank against other Rust servers?
Seven-day player hours put A Rusty 1x1 at #15,341, or #1,513 in North America, inside the top 69% of all ranked servers.
How busy is A Rusty 1x1?
The count reads 0 players on A Rusty 1x1, which has 250 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on A Rusty 1x1 mean?
These are the tags A Rusty 1x1 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): You can join up to 250 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Rusty 1x1?
A Rusty 1x1 appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on A Rusty 1x1?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on A Rusty 1x1?
The force wipe is the only wipe A Rusty 1x1 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 14 days 23 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does A Rusty 1x1 run?
A Rusty 1x1 uses a map the game generates, procedural, at size 4,000 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on A Rusty 1x1?
The name tells you nothing about gather rates: A Rusty 1x1 states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does A Rusty 1x1 run?
The setup is Rust network protocol 2634 and build 167781 on Windows for A Rusty 1x1. The protocol must match for you to join, and Steam updates it for you.
Does A Rusty 1x1 run smoothly?
It ran at 178 server fps on average over the last 48 hours, and never went below 119. The entity count reached 4,112: buildings, deployables and all other objects. Up to 9,755 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is A Rusty 1x1 online, and how reliable is it?
Right now, A Rusty 1x1 is online. About 14 days 22 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is A Rusty 1x1 located?
By its NA tag, A Rusty 1x1 says it is in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 67.171.8.181:28015.
Getting in
How do I join A Rusty 1x1?
Open the console with F1 in Rust and enter client.connect 67.171.8.181:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.