DevSG Rusted
Online 67.187.122.16:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DevSG Rusted rank against other Rust servers?
The last seven days of player hours place DevSG Rusted at #15,264, within the top 69% of all ranked servers.
How busy is DevSG Rusted?
The count reads 0 players on DevSG Rusted, which has 50 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on DevSG Rusted mean?
The game's server browser reads the tags DevSG Rusted publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include DevSG Rusted?
These Rust Population lists include DevSG Rusted: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on DevSG Rusted?
Its rhythm cannot be told yet: too few of DevSG Rusted's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 12 hours ago.
Settings
Which map does DevSG Rusted run?
A procedural map, generated by the game, is in use on DevSG Rusted.
What are the rules and settings on DevSG Rusted?
No gather rate appears in the name of DevSG Rusted. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does DevSG Rusted run?
The setup is Rust network protocol 2634 and build 166652 on Linux for DevSG Rusted. The protocol must match for you to join, and Steam updates it for you.
Is DevSG Rusted online, and how reliable is it?
You will find DevSG Rusted online now. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 3 October 2026, Rust Population saw it for the first time.
Where is DevSG Rusted located?
A region is not published by DevSG Rusted. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 67.187.122.16:28015 is where it lives.
Getting in
How do I join DevSG Rusted?
To connect directly, open Rust's console with F1 and type client.connect 67.187.122.16:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.