Rust PopulationField survey · Rust servers
Observing 36,584 players 11,612 servers 2,915 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,019habitat unknownfirst seen 13 Sep 2026

SurvivalLand

Online 67.222.128.82:7077 checked 10m ago

moddedoxide

Measurements

Players now
0/ 12
0% full
7-day average
1
peak 4
Rank
#4,019
top 18%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:53 UTC3d ago 4 – running 0
Sun 18 Oct, 20:59 UTC10d ago 4 halved by day 5 6.8 days 0
Tue 13 Oct, 23:44 UTC15d ago 4 halved by day 3 4.9 days 0
Thu 1 Oct, 21:49 UTC FW27d ago 3 halved by day 5 12.1 days 0
Sun 27 Sep, 23:22 UTC31d ago 4 held half 3.9 days 0
Tue 22 Sep, 15:24 UTC36d ago 4 halved by day 2 5.3 days 0
Tue 15 Sep, 23:18 UTC43d ago 8 halved by day 2 6.7 days 0
Tue 15 Sep, 16:08 UTC43d ago 8 – 0.3 days 0
Tue 15 Sep, 04:00 UTC44d ago 8 – 0.5 days 1
Sun 13 Sep, 23:03 UTC45d ago 5 – 1.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does SurvivalLand rank against other Rust servers?

Over the past week it ranks #4,019 for player hours, which puts SurvivalLand in the top 18% of all ranked servers.

How busy is SurvivalLand?

Of its 12 slots, SurvivalLand is using 0 right now. Averaged over seven days, it drew 1 players and reached a peak of 4. The busiest hour in the last 48 was 02:00 UTC, when an average of 3 players were on.

Lists and tags

What do the server tags on SurvivalLand mean?

What the game's server browser reads from SurvivalLand is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): 12 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include SurvivalLand?

On Rust Population, SurvivalLand is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on SurvivalLand?

Across its recent wipes the busiest crowds averaged 4 players. The crowd on the latest wipe peaked 9 hours in. Half that peak held until the next wipe in 20% of its recent wipes. The crowd dropped below half by day 4 when it did not hold.

What is the wipe schedule on SurvivalLand?

Irregular times are when SurvivalLand wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 3 days 13 hours ago.

Settings

Which map does SurvivalLand run?

A procedural map of size 3,000 from seed 487367700, generated by the game, is in use on SurvivalLand. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on SurvivalLand?

Nothing in SurvivalLand's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does SurvivalLand run?

The setup is Rust network protocol 2635 and build 168909 on Linux for SurvivalLand. Your game needs the same protocol to join; Steam takes care of updating it.

Does SurvivalLand run smoothly?

The last 48 hours saw an average of 187 server fps, with 136 as the lowest. Entities peaked at 50,084, including buildings, deployables and everything else. The highest memory usage was 3,491 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is SurvivalLand online, and how reliable is it?

Right now, SurvivalLand is online. The uptime it reports suggests a restart roughly 23 hours ago. Over the last 7 full days, 141 of 168 hours were online, or 84%. It was first seen by Rust Population on 13 September 2026.

Where is SurvivalLand located?

Nothing published by SurvivalLand states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 67.222.128.82:7077.

Getting in

How do I join SurvivalLand?

To connect directly, open Rust's console with F1 and type client.connect 67.222.128.82:7077; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players 12 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.