Killa's Weekly TESTING
Offline 67.222.128.82:7080 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 04:09 UTC44d ago | – | – | running | 1 |
| Mon 14 Sep, 06:59 UTC45d ago | 1 | – | 0.9 days | 0 |
| Sun 13 Sep, 23:27 UTC45d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Killa's Weekly TESTING rank against other Rust servers?
The last seven days of player hours place Killa's Weekly TESTING at #15,948, within the top 71% of all ranked servers.
How busy is Killa's Weekly TESTING?
At this count Killa's Weekly TESTING is offline, with its last sighting 23 days 23 hours ago.
Tags
What do the server tags on Killa's Weekly TESTING mean?
What the game's server browser reads from Killa's Weekly TESTING is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Killa's Weekly TESTING?
Killa's Weekly TESTING appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Killa's Weekly TESTING?
The busiest point of its recent wipes averaged 2 players.
What is the wipe schedule on Killa's Weekly TESTING?
There is no next wipe to predict: Killa's Weekly TESTING wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 44 days 17 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Killa's Weekly TESTING?
No gather rate appears in the name of Killa's Weekly TESTING. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Killa's Weekly TESTING run?
The setup is Rust network protocol 2633 and build 164530 on Linux for Killa's Weekly TESTING. The protocol must match for you to join, and Steam updates it for you.
Is Killa's Weekly TESTING online, and how reliable is it?
Currently offline, Killa's Weekly TESTING was last seen 23 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is Killa's Weekly TESTING located?
A region is not published by Killa's Weekly TESTING. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 67.222.128.82:7080.
How to join
How do I join Killa's Weekly TESTING?
To connect directly, open Rust's console with F1 and type client.connect 67.222.128.82:7080; or press Launch Rust on this page and Steam opens Rust and joins for you.