Belldandy
Offline 68.106.240.11:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:30 UTC FW27d ago | 1 | – | running | 1 |
| Sun 20 Sep, 23:56 UTC38d ago | 1 | held half | 10.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Belldandy rank against other Rust servers?
The last seven days of player hours place Belldandy at #13,556, within the top 62% of all ranked servers.
How busy is Belldandy?
At this count Belldandy is offline, with its last sighting 10 days 1 hours ago.
Tags
What do the server tags on Belldandy mean?
These are the tags Belldandy publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Belldandy?
These Rust Population lists include Belldandy: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Belldandy?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Belldandy?
Too few wipes are on record for Belldandy to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 4 hours ago the current world was made.
Settings
Which map does Belldandy run?
A procedural map, generated by the game, is in use on Belldandy.
What are the rules and settings on Belldandy?
No gather rate appears in the name of Belldandy. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Belldandy run?
Rust network protocol 2634 and build 167781 on Windows is what Belldandy uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Belldandy online, and how reliable is it?
We last saw Belldandy 10 days 1 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 20 September 2026.
Where is Belldandy located?
No region is published by Belldandy. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 68.106.240.11:28015.
Getting in
How do I join Belldandy?
To connect directly, open Rust's console with F1 and type client.connect 68.106.240.11:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.