SoloAI Faction Wars (private)
Offline 68.3.240.225:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:19 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does SoloAI Faction Wars (private) rank against other Rust servers?
By player hours over the last seven days, SoloAI Faction Wars (private) places at #13,872, within the top 63% of ranked servers.
How busy is SoloAI Faction Wars (private)?
At this count SoloAI Faction Wars (private) is offline, with its last sighting 4 days 11 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on SoloAI Faction Wars (private) mean?
The game's server browser reads the tags SoloAI Faction Wars (private) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include SoloAI Faction Wars (private)?
On Rust Population, SoloAI Faction Wars (private) is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on SoloAI Faction Wars (private)?
The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on SoloAI Faction Wars (private)?
Too few wipes are on record for SoloAI Faction Wars (private) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 17 hours ago, that is how long the current world has stood.
Map and rules
Which map does SoloAI Faction Wars (private) run?
SoloAI Faction Wars (private) uses a map the game generates: procedural.
What are the rules and settings on SoloAI Faction Wars (private)?
The name tells you nothing about gather rates: SoloAI Faction Wars (private) states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does SoloAI Faction Wars (private) run?
Rust network protocol 2635 and build 168909 on Windows is what SoloAI Faction Wars (private) uses. The protocol must match for you to join, and Steam updates it for you.
Is SoloAI Faction Wars (private) online, and how reliable is it?
Offline at the moment, SoloAI Faction Wars (private) was last seen 4 days 11 hours ago. Over the last 5 full days, 20 of 120 hours were online, or 17%. It was first seen by Rust Population on 22 October 2026.
Where is SoloAI Faction Wars (private) located?
Nothing published by SoloAI Faction Wars (private) states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 68.3.240.225:28015 is where it lives.
Getting in
How do I join SoloAI Faction Wars (private)?
Either enter client.connect 68.3.240.225:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.