SoloAI Faction Wars (private)
Offline 68.3.240.225:28025 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SoloAI Faction Wars (private) rank against other Rust servers?
The last seven days of player hours place SoloAI Faction Wars (private) at #15,409, within the top 69% of all ranked servers.
How busy is SoloAI Faction Wars (private)?
We have no live count for SoloAI Faction Wars (private) right now. It was last seen 4 days 3 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on SoloAI Faction Wars (private) mean?
The game's server browser reads the tags SoloAI Faction Wars (private) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include SoloAI Faction Wars (private)?
SoloAI Faction Wars (private) appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on SoloAI Faction Wars (private)?
Too few wipes are on record for SoloAI Faction Wars (private) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 1 hours ago the current world was made.
Settings
Which map does SoloAI Faction Wars (private) run?
The map on SoloAI Faction Wars (private) is procedural, made by the game.
What are the rules and settings on SoloAI Faction Wars (private)?
The name tells you nothing about gather rates: SoloAI Faction Wars (private) states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does SoloAI Faction Wars (private) run?
Rust network protocol 2635 and build 168909 on Windows is what SoloAI Faction Wars (private) uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is SoloAI Faction Wars (private) online, and how reliable is it?
Offline at the moment, SoloAI Faction Wars (private) was last seen 4 days 3 hours ago. It was up 0% of the time over the last 4 full days, 0 out of 96 hours. On 23 October 2026, Rust Population saw it for the first time.
Where is SoloAI Faction Wars (private) located?
Nothing published by SoloAI Faction Wars (private) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 68.3.240.225:28025 is where it lives.
Getting in
How do I join SoloAI Faction Wars (private)?
Either enter client.connect 68.3.240.225:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.