Cr4SH
Offline 68.33.204.120:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Cr4SH rank against other Rust servers?
Over the past week it ranks #15,482 for player hours, which puts Cr4SH in the top 67% of all ranked servers.
How busy is Cr4SH?
Cr4SH is offline at this count; we last saw it 37 days 17 hours ago.
Lists and tags
What do the server tags on Cr4SH mean?
These are the tags Cr4SH publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Cr4SH?
These Rust Population lists include Cr4SH: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Cr4SH?
Too few wipes are on record for Cr4SH to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 38 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does Cr4SH run?
Cr4SH uses a map the game generates: procedural.
What are the rules and settings on Cr4SH?
Nothing in Cr4SH's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Cr4SH run?
On Windows, Cr4SH runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but you need the same protocol to join.
Is Cr4SH online, and how reliable is it?
Offline at the moment, Cr4SH was last seen 37 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 21 September 2026.
Where is Cr4SH located?
No region is published by Cr4SH. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 68.33.204.120:28015.
How to join
How do I join Cr4SH?
To connect directly, open Rust's console with F1 and type client.connect 68.33.204.120:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.