Cr4SH
Offline 68.33.204.233:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Cr4SH rank against other Rust servers?
Over the past week it ranks #15,467 for player hours, which puts Cr4SH in the top 67% of all ranked servers.
How busy is Cr4SH?
At this count Cr4SH is offline, with its last sighting 36 days 16 hours ago.
Tags
What do the server tags on Cr4SH mean?
These are the tags Cr4SH publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Cr4SH?
On Rust Population, Cr4SH is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Cr4SH?
Its rhythm cannot be told yet: too few of Cr4SH's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 38 days 17 hours ago.
Map and rules
Which map does Cr4SH run?
A procedural map, generated by the game, is in use on Cr4SH.
What are the rules and settings on Cr4SH?
The name tells you nothing about gather rates: Cr4SH states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Cr4SH run?
On Windows, Cr4SH runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is Cr4SH online, and how reliable is it?
Offline at the moment, Cr4SH was last seen 36 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 22 September 2026.
Where is Cr4SH located?
A region is not published by Cr4SH. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 68.33.204.233:28015.
How to join
How do I join Cr4SH?
To connect directly, open Rust's console with F1 and type client.connect 68.33.204.233:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.