Rust PopulationField survey · Rust servers
Observing 31,880 players 11,622 servers 2,774 with someone on 73 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,611habitat unknownfirst seen 6 Oct 2026

RustRoyale Giant Animation Test

Offline 68.97.1.27:28125 checked 17d ago

moddedoxide

Measurements

Players now
0/ 32
0% full
7-day average
0
peak –
Rank
#15,611
top 71%
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct11 Oct14 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctFri 9 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:21 UTC19d ago 1 – running 0
Fri 9 Oct, 01:59 UTC20d ago 1 – 0.8 days 0
Wed 7 Oct, 01:45 UTC22d ago 1 held half 2 days 1
Tue 6 Oct, 18:39 UTC22d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustRoyale Giant Animation Test rank against other Rust servers?

Over the past week it ranks #15,611 for player hours, which puts RustRoyale Giant Animation Test in the top 71% of all ranked servers.

How busy is RustRoyale Giant Animation Test?

We have no live count for RustRoyale Giant Animation Test right now. It was last seen 17 days 3 hours ago.

Lists and tags

What do the server tags on RustRoyale Giant Animation Test mean?

What the game's server browser reads from RustRoyale Giant Animation Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): The server has 32 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RustRoyale Giant Animation Test?

On Rust Population, RustRoyale Giant Animation Test is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on RustRoyale Giant Animation Test?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RustRoyale Giant Animation Test?

No next wipe can be predicted for RustRoyale Giant Animation Test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 19 days 9 hours ago.

Settings

What are the rules and settings on RustRoyale Giant Animation Test?

No gather rate appears in the name of RustRoyale Giant Animation Test. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does RustRoyale Giant Animation Test run?

Rust network protocol 2634 and build 166652 on Windows is what RustRoyale Giant Animation Test uses. The protocol must match for you to join, and Steam updates it for you.

Is RustRoyale Giant Animation Test online, and how reliable is it?

We last saw RustRoyale Giant Animation Test 17 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 6 October 2026.

Where is RustRoyale Giant Animation Test located?

A region is not published by RustRoyale Giant Animation Test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 68.97.1.27:28125.

How to join

How do I join RustRoyale Giant Animation Test?

Either enter client.connect 68.97.1.27:28125 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp32
Max players The server has 32 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.