foxx test server do not join
Offline 69.39.37.233:28035 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 17:27 UTC41d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does foxx test server do not join rank against other Rust servers?
Over the past week it ranks #15,406 for player hours, which puts foxx test server do not join in the top – of all ranked servers.
How busy is foxx test server do not join?
We have no live count for foxx test server do not join right now. It was last seen 41 days ago.
Lists and tags
What do the server tags on foxx test server do not join mean?
These are the tags foxx test server do not join publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts12 (Group limit): You may team with up to 12 players; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include foxx test server do not join?
foxx test server do not join appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on foxx test server do not join?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on foxx test server do not join?
The record holds too few of foxx test server do not join's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 41 days 23 hours ago the current world was made.
Map and rules
What are the rules and settings on foxx test server do not join?
Nothing in foxx test server do not join's name says how gather works. A group may hold 12 players at most. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does foxx test server do not join run?
On Linux, foxx test server do not join runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.
Is foxx test server do not join online, and how reliable is it?
Offline at the moment, foxx test server do not join was last seen 41 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is foxx test server do not join located?
No region is published by foxx test server do not join. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 69.39.37.233:28035.
Getting in
How do I join foxx test server do not join?
Either enter client.connect 69.39.37.233:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.