Rust PopulationField survey · Rust servers
Observing 86,398 players 11,795 servers 3,928 with someone on 155 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,082habitat unknownfirst seen 18 Oct 2026

My Apex Rust Server

Online 69.41.177.145:25648 checked 14m ago

moddedoxide

Measurements

Players now
0/ 500
0% full
7-day average
0
peak 1
Rank
#11,082
top 50%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:05 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Apex Rust Server rank against other Rust servers?

Over the past week it ranks #11,082 for player hours, which puts My Apex Rust Server in the top 50% of all ranked servers.

How busy is My Apex Rust Server?

The count reads 0 players on My Apex Rust Server, which has 500 slots. We counted an average of 0 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on My Apex Rust Server mean?

The game's server browser reads the tags My Apex Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include My Apex Rust Server?

On Rust Population, My Apex Rust Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on My Apex Rust Server?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on My Apex Rust Server?

The record holds too few of My Apex Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 6 days 11 hours ago the current world was made.

Map and rules

Which map does My Apex Rust Server run?

My Apex Rust Server uses a map the game generates, procedural, at size 3,000 with seed 7214261. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on My Apex Rust Server?

The name tells you nothing about gather rates: My Apex Rust Server states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does My Apex Rust Server run?

On Linux, My Apex Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does My Apex Rust Server run smoothly?

In the last 48 hours, it averaged 227 server fps, with a low of 61. Entities peaked at 50,014, including buildings, deployables and everything else. The highest memory usage was 1,798 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is My Apex Rust Server online, and how reliable is it?

My Apex Rust Server is up and running at the moment. About 6 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 18 October 2026.

Where is My Apex Rust Server located?

No region is published by My Apex Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 69.41.177.145:25648 is where it lives.

Getting in

How do I join My Apex Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 69.41.177.145:25648; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.