MoJo
Online 69.41.181.103:25726 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:32 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MoJo rank against other Rust servers?
The last seven days of player hours place MoJo at #15,339, within the top 69% of all ranked servers.
How busy is MoJo?
The count reads 0 players on MoJo, which has 16 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on MoJo mean?
These are the tags MoJo publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): You can join up to 16 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MoJo?
MoJo appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on MoJo?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on MoJo?
Its rhythm cannot be told yet: too few of MoJo's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does MoJo run?
A procedural map of size 3,000 from seed 8326175, generated by the game, is in use on MoJo. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on MoJo?
No gather rate appears in the name of MoJo. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does MoJo run?
Rust network protocol 2635 and build 168909 on Linux is what MoJo uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does MoJo run smoothly?
In the last 48 hours, it averaged 230 server fps, with a low of 196. The entity count reached 45,978: buildings, deployables and all other objects. Memory use peaked at 1,906 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is MoJo online, and how reliable is it?
You will find MoJo online now. About 20 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is MoJo located?
No region is published by MoJo. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 69.41.181.103:25726.
How to join
How do I join MoJo?
Open the console with F1 in Rust and enter client.connect 69.41.181.103:25726. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.