CrustyCentral
Offline 69.41.183.55:28015 checked 15h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does CrustyCentral rank against other Rust servers?
By player hours over the last seven days, CrustyCentral places at #15,351, within the top 69% of ranked servers.
How busy is CrustyCentral?
We have no live count for CrustyCentral right now. It was last seen 15 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on CrustyCentral mean?
What the game's server browser reads from CrustyCentral is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): You can join up to 3 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2625 (Protocol): To join, your game must match protocol 2625; cs152489 (Build): Game build: 152489; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include CrustyCentral?
These Rust Population lists include CrustyCentral: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on CrustyCentral?
Too few wipes are on record for CrustyCentral to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 152 days 13 hours ago.
Settings
Which map does CrustyCentral run?
The map on CrustyCentral is procedural, made by the game at size 2,750 from seed 889732417. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on CrustyCentral?
The name tells you nothing about gather rates: CrustyCentral states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does CrustyCentral run?
On Linux, CrustyCentral runs Rust network protocol 2625 and build 152489. Steam updates your game automatically, but you need the same protocol to join.
Does CrustyCentral run smoothly?
It ran at 216 server fps on average over the last 48 hours, and never went below 1. The entity count reached 37,808: buildings, deployables and all other objects. Up to 1,590 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is CrustyCentral online, and how reliable is it?
Offline at the moment, CrustyCentral was last seen 15 hours ago. The uptime it reports suggests a restart roughly 5 hours ago. Over the last 7 full days, 45 of 168 hours were online, or 27%. On 13 September 2026, Rust Population saw it for the first time.
Where is CrustyCentral located?
Nothing published by CrustyCentral states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 69.41.183.55:28015.
Getting in
How do I join CrustyCentral?
To connect directly, open Rust's console with F1 and type client.connect 69.41.183.55:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.