RustedThrough
Offline 70.109.215.128:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustedThrough rank against other Rust servers?
By player hours over the last seven days, RustedThrough places at #15,025, within the top – of ranked servers.
How busy is RustedThrough?
RustedThrough is offline at this count; we last saw it 45 days 1 hours ago.
Tags
What do the server tags on RustedThrough mean?
The game's server browser reads the tags RustedThrough publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustedThrough?
RustedThrough appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustedThrough?
The record holds too few of RustedThrough's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 45 days 23 hours ago the current world was made.
Map and rules
Which map does RustedThrough run?
RustedThrough uses a map the game generates: procedural.
What are the rules and settings on RustedThrough?
No gather rate appears in the name of RustedThrough. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustedThrough run?
Rust network protocol 2633 and build 163794 on Linux is what RustedThrough uses. Steam updates your game automatically, but you need the same protocol to join.
Is RustedThrough online, and how reliable is it?
Currently offline, RustedThrough was last seen 45 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is RustedThrough located?
Nothing published by RustedThrough states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 70.109.215.128:28015.
Getting in
How do I join RustedThrough?
To connect directly, open Rust's console with F1 and type client.connect 70.109.215.128:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.